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Old Apr 11, 2007, 08:47 PM // 20:47   #1
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Default Make 'Legendary Defender of Ascalon' a respectable title

As it stands this title is beyond the most worthless out there. All it does is let the people who've gained it show how big there e-penis is by proving that they've managed to go afk and waste countless amounts of electricity dieing.

Make this title actually attainable through killing enemies. Even if it means bringing a 'hard mode' to Pre-searing accessable only after level 10 (or higher). Such a thing would require thought so 'cookie cutter' builds didn't end up in pre where people with the wrong primary/secondary can't get into any groups.

The death-leveling of Charr or Pets as the title currently requires is just stupid.
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Old Apr 11, 2007, 09:02 PM // 21:02   #2
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/signed

They really need to add some higher level enemies. I wouldn't mind this title, but I don't want to afk for hours to get a little exp.
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Old Apr 11, 2007, 09:10 PM // 21:10   #3
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/unsigned

I don't think this title should be made easier to attain, as it was added to honor those who set out to reach level 20 in Pre, when everyone was telling them it was impossible. The original few who made it had quite a hard time doing so, I don't see why we should make it any easier just so everyone and their mom can go out and get it.

If anything this title is worth more than any of titles in the game, because of the dedication it requires to make it.

If you think this title is worthless because of how it is acheived, maybe you should take a look at what some of the other titles are all about. A title for how many times you double-clicked something in your inventory... We have 3 different versions of that one... A title for how often you just walk around and look at scenery...

The Lightbringer title is more worthless than this one, as people did the same thing. Set up their heroes and left their computers on. Come back a few hours later and hey what do you know, you're rank 4 Lightbringer.
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Old Apr 11, 2007, 09:15 PM // 21:15   #4
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I don't want it to be easy to obtain. I want it to be possible to obtain without exploits that take 200+ hours.
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Old Apr 11, 2007, 09:17 PM // 21:17   #5
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well, im up to 14......sure is a lot of stress just for one little bar to show up under your name......but i bet it gives a cool reward in gw2!!!!!!!!!!!!!!!
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Old Apr 11, 2007, 10:08 PM // 22:08   #6
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meh my mind is telling me two things. i would love to get this title myself, but i dont want to death lvl for a countless amount of hrs. making it easier to obtain would be nice so for that part of me i say /signed.

but there are also ppl who have SLAVED over achieving this title, and suddenly saying, "oh yea, that title that u have was a complete waste of time now...people can get that title in a fifth of the time that u spent on it now that the rules have changed...." so for that my overall opinion is

/not signed


Quote:
Originally Posted by Vilaptca
... A title for how often you just walk around and look at scenery...

and vilaptca...i would really love to see u try to explore 100% of any map, becuase it is one of the hardest things i have done in my 14 months of playing.... please, humor me for a bit.
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Old Apr 11, 2007, 10:19 PM // 22:19   #7
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Quote:
Originally Posted by Vilaptca
/unsigned

I don't think this title should be made easier to attain, as it was added to honor those who set out to reach level 20 in Pre, when everyone was telling them it was impossible. The original few who made it had quite a hard time doing so, I don't see why we should make it any easier just so everyone and their mom can go out and get it.

If anything this title is worth more than any of titles in the game, because of the dedication it requires to make it.
I'm not saying make it so everyone and there dog can earn this title. I'm saying make it so you don't have to spend 100s of hours afk just to get it. Even if the only method of getting exp was from killing Charr bosses (which would be insanely tedious to say the least) it would hold more worth to it than the current method. I would quite like this title, i'm sure many others would, i'm talking about making it challenging to get. The only thing challenging about it atm is down to whether you can pay the electricity bill or stay connected without been auto kicked.

Quote:
If you think this title is worthless because of how it is acheived, maybe you should take a look at what some of the other titles are all about. A title for how many times you double-clicked something in your inventory... We have 3 different versions of that one... A title for how often you just walk around and look at scenery...
I never said they weren't useless. Drunkard and Sweet Tooth are both money sinks, that was purely the reason for introducing them. Sweet Tooth was purely on points so people didn't have to waste time afking. Drunkard could be quickly zoned (thankgod). Lucky/Unlucky are completely pointless and will probably never actually be maxable anyway. Cartographer actually requires some effort, it may not have a use but it definatly takes dedication, specially in Tyria.

Quote:
The Lightbringer title is more worthless than this one, as people did the same thing. Set up their heroes and left their computers on. Come back a few hours later and hey what do you know, you're rank 4 Lightbringer.
The Lightbringer title actually has a use. Fair enough if you have it maxed you probably abused the afking, but its far from worthless.

If this title gives any reward in GW2 i will be displeased because its a reward for doing something you don't even have to be at your computer for.

Edit: I have no sympathy for people who wasted there time getting this title before now if it was to be updated. I'm sure when Hardmode comes many Holy Lightbringers who slaved over there title without afking it will be slightly annoyed if LB is easier to gain in that, there achievements are still noteworthy and they don't get a say in this. LDoAers have achieved nothing.

Last edited by Evilsod; Apr 11, 2007 at 10:22 PM // 22:22..
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Old Apr 11, 2007, 10:34 PM // 22:34   #8
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I think this was suggested before (a town or outpost outiside the gate, I think it was).

I think they should add one level 16 to pre. It won't make it easier to get the title. It'll take just as long. but you'll have fewer deaths.

...and you could even go for the Suvivor title (why you would is beyond me, but some people like it for no reason).
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Old Apr 11, 2007, 11:54 PM // 23:54   #9
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/signed I agree with felixcarter add one (count em folks ONE) lvl 16 charr way off in the middle of now where. Give him a good group of lvl 8s or so. This would make it fairly hard and make the challenge of getting the title more fun. I am not saying that the current people did not work to get their titles.....ok yes i am. All they did was death level which is a super grind. its not a challenge, its not fun, its just waste of time. The people who have the title i respect, I do not have the paitence to achieve this title. death leveling is boring. I like some of the others it seems arent asking for a gimme title, we are simply wanting the achievment of the title to be fun instead of a grind.

~the rat~
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Old Apr 12, 2007, 12:49 AM // 00:49   #10
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How do you get to lvl 20 in Pre? I thought after a certain level, you gain no experience for so many lower levels, there you can't really level up then.
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Old Apr 12, 2007, 12:53 AM // 00:53   #11
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Quote:
Originally Posted by gameshoes3003
How do you get to lvl 20 in Pre? I thought after a certain level, you gain no experience for so many lower levels, there you can't really level up then.
Death leveling. Basically you level the enemies.
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Old Apr 12, 2007, 12:56 AM // 00:56   #12
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you death level a moa bird( yes its the best way to become a defender)

and /signed i wanna actually become a defender of ascalon, not a deathlever of ascalon.
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Old Apr 12, 2007, 01:00 AM // 01:00   #13
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You stand at a res shrine and let a Moa kill you while you are afk. Come back later and it is lvl like 18 and you kill for exp. Basically you will have a 200+ hours of being afk...
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Old Apr 12, 2007, 01:39 AM // 01:39   #14
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Much longer than 200 hours. That and i think some people death level Charr since they kill faster.

You get 0 dp, apart from smuggled weapons there are no vampiric weapons, no runes can be equipped. Your ressurect with full health everytime. To death level a pet from in Post using 2 Ressurect spamming heros, 60dp and a vampiric weapon (i was ressed with about 18 health) it took me 2-3hours to level up 1 pet to level 20 so i could cap it Dire on my ranger heros. Thats with been ressurected frequently, imagine how long it takes with the pet and a res shrine at full health. Even with the Charr doing alot more damage, you still have the res shrine to deal with and you still have about 400 health.
And that gains you maybe 100-200 exp... Think how much you need for a level.

Someone in my alliance has a pre char going for this with 800 hours on the clock and they're not even close. This title is ridiculous.
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Old Apr 12, 2007, 02:07 AM // 02:07   #15
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Well...

A Defender is not a great deal.

A Survidor and defender has some VERY NICE friends.

I'll go for two things:
- Make min exp from ANY kill be it's level, not 0. That is, the min exp you can get from a level 8 enemy, would be 8.
- And the absolute minimum be 1. That is, if 8 guys kill a level 1 enemy, they get 1 exp each, since 1/8=0.125, rounded 0. 0 can't be, then 1.

The old exp system was Ok for Prophecies campaign, but now exp and leveling is made with absolutely no effort. From 1 to 20 in less than 5 hours in Shing Jea.

That would do. Hey.
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Old Apr 12, 2007, 02:22 AM // 02:22   #16
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/signed

I don't see the point in getting the title personally because of all the "e-penis" people who got it from death levelling out there... but...

a) for those who actually do want it it'll give incentive

b)it'll literally help alleviate electricity problems of america >.>

EDIT: I think this would best be implemented in a very high level area with a party of 4 allowed. Keep in mind presear characters have ~5 armor
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Old Apr 12, 2007, 02:28 AM // 02:28   #17
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/signed for easier

If but please make the charr "upgrade" after lv 10.

Really too low for a "hard mode", lv 15 would seem fine, you still have to wait quite a while killing those bosses.
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Old Apr 12, 2007, 02:33 AM // 02:33   #18
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If Anet ever add a lvl 16 charr boss (which I doubt very much, they'd add a lvl 14 charr boss instead, else it would be too much easier to achieve), just know (those who already tried/tries/did) how much time it takes to do lvl 14-16 just doing charr bosses runs and how tedious it is.

Now you'll have 4 levels to do this way(this is, if you did all the quests already, else it will be 3 1/4 levels), with 4 times less experience, have to get more xp to lvl up, and the boss will be located somewhere harder to reach (devs won't just put the big exp boss in the middle of nowhere, easy to reach), perhaps it will be behind he Charr Shrine, perhaps all the way back past the Charr Shrine to the last 2 charr groups up the hill).

You'll have to get there, which will be much longer than the regular charr boss hunt, and kill it (if he doesn't actually kill you first, he's lvl14 and you have paper armor). And you'll have to come back to town for another gate opener for 600+ times

In the end, it would take as much, if not more time than deleveling.

And Evilsod, fyi, the title is attainable below 800 hours.

Last edited by Lilanthe; Apr 12, 2007 at 02:38 AM // 02:38..
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Old Apr 12, 2007, 02:34 AM // 02:34   #19
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Quote:
Originally Posted by Arkantos
Death leveling. Basically you level the enemies.
I don't want to sound stupid, but since I don't have any guys from Pre, and I haven't had any since like... 8 months ago. But how do you death level? Instead of posting the whole thing here, please PM me.
Anyway, it would appear that people like this idea, so I'll join the party.
/signed
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Old Apr 12, 2007, 02:48 AM // 02:48   #20
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Quote:
Originally Posted by Evilsod
Someone in my alliance has a pre char going for this with 800 hours on the clock and they're not even close. This title is ridiculous.
Hes doing something wrong then. People have gotten it in ~600. Not to mention there are still A LOT of guild hall glitched triple xp scrolls floating around (I know someone who has more than 250 of them), so you can cut that time by 2/3 if you're willing to cash out some gold.

Anyways, they'd have to make this 1000x easier for all you people signing this to even consider going for it. Try to get yourself just to level 16 even, and then tell me if you want to do grind 1000x worse than that (which is what it would be if a level 14 or 16 boss was added). You wouldn't.

And the whole electricity thing is kind of blown out of proportion. I remember reading somewhere that leaving your PS3 on folding (...if you don't know what it is, look it up) for an entire month, 24/7, 0 interruptions, it would cost you something like $8 of electricity (give or take a few $ depending on where you live). Now considering running GW on your PC doesn't even take 1/10 the processing power of folding on the ps3, so I'd imagine its significantly less than that to leave ur PC on for 1 month, 24/7. That, and it doesn't even take 1 month 24/7 to get LDoA, its quite a bit less. So I wouldn't imagine more than $4 worth of electricity was wasted, in fact probably quite a lot less. Was it still a waste? For sure. Was it some devastating huge amount of money wasted on electricity like you guys are making it out to be? No.

Anyways, this title is worthless. If you don't like it, don't get it. Personally, I think forking over like 2 mil gold and clicking on Red Bean Cake's 10,000 times is a completely worthless waste of time and gold. Same with clicking on ale for ~160 hours, or still like ~5-10 hours + a hell of a lot of gold if you want to spike eggnog it. So guess what? I don't go for it and I just ignore it. If people want to get it, let them.

Last edited by Yunas Ele; Apr 12, 2007 at 02:53 AM // 02:53..
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